Recruiting now

Fire & EMS One service, two sides. You apply once and you train once, and after that you choose whether you are going out on an ambulance or on an engine each time you clock on.

It is the job that decides whether somebody's worst night becomes the end of their character or the start of a better story.

Emergency Medical Services Los Santos Fire Department Pick either one, every shift

Apply to the service See both sides
Chosen at the start of every shift

Two sides, one service

Your rank and your record stay the same across both. What changes is what you are driving and what you are expected to do when you get there. A bad crash usually ends up with both of you on it anyway.

EMSEmergency Medical Services The ambulance

You get the call, you find the patient, and you decide in the first thirty seconds who is hurt worst. Most of your shift is talking to frightened people and keeping them alive long enough to reach Pillbox. The loudest casualty is almost never the sickest one.

Base
Pillbox Hospital, with cover out to Sandy Shores
Tempo
Steady, with sharp spikes
Fleet
Ambulances and fast response
LSFDLos Santos Fire Department The engine

Fires, crashes, people stuck in things they should not be stuck in. More waiting than the ambulance and more to do when it finally goes off. Firefighters count towards the city's medical cover, so you will be first on scene to medical calls more often than you expect.

Base
City stations
Tempo
Quiet, then all at once
Fleet
Engines, ladders and rescue
Why this job is different here

Medicine in 1995

The same thing that makes policing hard here makes this job interesting. You are working with what a paramedic actually had in 1995, and the gap between that and what you would have now is where the roleplay lives.

01

Somebody has to reach a payphone

There are no mobile phones. A person collapsing in the street is not an instant call. Someone has to notice, find a payphone and know the address. That delay is real, and it is why a bystander who does the right thing matters.

02

The address is often wrong

Callers panic and guess. You will be sent to a cross street rather than a door, and part of the job is finding the patient once you are in the area.

03

No scan tells you what is wrong

You work it out by looking, asking and touching. What the patient tells you, what the scene tells you, and what their body is doing. If you do not examine them, you do not know.

04

The radio is your lifeline

No phones means everything goes through the radio: calling it in, asking for a second unit, warning the hospital what is coming through the door.

05

1995 cars are less survivable

Airbags are uncommon and crumple zones are worse. A crash that would be walked away from today is a serious job here, and the ruleset expects collisions to be played that way.

06

You cannot look anybody up

No records on a screen in the back of the ambulance. Allergies, history and medication are whatever the patient or the people around them can tell you.

What you carry

The kit

The medical system was rebuilt this month and there is now a real procedure to follow rather than a wait to endure.

Splints

Fractures get immobilised before they get moved. Moving someone badly makes it worse.

Sutures

Bleeding gets closed. Not every wound needs a hospital, and deciding which do is part of the job.

IV kits

Fluids for anyone who has lost a lot of blood, set up on scene and running on the way in.

Stretchers

Getting somebody out of where they fell and into the back of the ambulance, without making the injury worse on the way.

Wheelchairs

Not everyone who leaves hospital walks out of it, and recovery is something you can play.

Your own dispatch

Medical calls no longer sit behind police traffic. You hear your jobs on your own channel, with a postal attached.

From nothing to a uniform

How you get in

No medical knowledge needed and no previous emergency roleplay needed. We would rather teach you than unteach you.

01

Get whitelisted first

Community whitelist before anything else. We cannot take a service application from someone who cannot get into the city yet.

02

Join the Discord

It is where we will come back to you with a decision, so make sure your DMs are open.

03

Send the application

A scenario and your availability. We are reading for how you think under pressure, not for whether you know the right drug.

04

Training

One scheduled session in voice and in the city: radio discipline, scene safety, triage and what you can and cannot do in 1995.

05

Ride along

Shifts with a crew member until somebody signs you off. The second seat is where most of the learning happens.

06

Then pick your side

Once you are signed off, ambulance or engine is your choice at the start of every shift, and you can change it whenever you like.

Asked often enough to write down

Questions

Do I need to know anything about medicine?

No. You need to be willing to look things up occasionally and to play someone who is calm when other people are not. Training covers what the service expects, and nobody is quizzing you on anatomy.

Is this not just driving to people and pressing a button?

It was, and that is exactly what got rebuilt. There is kit to use and a procedure to follow now, which means a patient is a scene you play rather than a timer you wait out.

Can I do this and be a police officer?

Not on the same character. The ruleset allows one public servant character per section, and you cannot be employed by two emergency services at once. A second character is fine.

What happens if my patient dies?

Sometimes they will, and that is allowed to matter. Losing someone is roleplay, not failure, and a crew that plays the aftermath properly gets more out of it than one that moves straight to the next call.

Do I get dragged into every shootout?

You stage until the scene is safe, same as the real thing. Running into gunfire is not bravery here, it is a good way to become the second patient.

I got turned down. Can I try again?

Yes, after a fortnight. We will tell you what we thought either way, so read that first. Sending the same application back gets the same answer.

Next intake

Apply to the service

The written answers are what we go on. We are not counting your hours and it does not matter if you have never done medical roleplay before. What we want to see is how you think when a scene is going badly.

Get whitelisted and join the Discord before you apply. We cannot take a service application from someone who cannot get into the city yet, and Discord is where we will come back to you with a decision.

Whitelist Join the Discord
Discord → Settings → Advanced → Developer Mode, then right-click your name and copy the ID. Enter your 17–20 digit Discord ID.
Tell us your Discord username.
The character who will be on the ambulance, not your civilian one. Give your character a full name.
The city is 18+. You need to be 18 or over.
Honest answers only, we check. Let us know where you are with the whitelist.
Pick your timezone.
Doesn't lock you in. You pick again every shift. Pick one, or say no preference.
Training and ride-alongs both need scheduling. Give us a rough idea of your availability.
Tell us about your experience, or tell us you have none.

Two cars have hit each other on a main road. One driver is out of the car, shouting at you, with blood on his face. The other has not moved and is still behind the wheel. A crowd has gathered and two of them are trying to pull the second driver out through the window. Police are six minutes away and you are on your own. Talk us through what you do, in order, and why.

0 / 150 words minimum
We need at least 150 words here.
Give us a couple of sentences.
Give us a couple of sentences.

Sending this means you have read the server ruleset, including the public service rules in Section 17, and you are agreeing to it.

The city needs more of you than anything else

Every other role on the server works better when there is somebody to call. Police, criminals and civilians all need a service that turns up.

Apply to the service Apply for whitelist first